custom model into my map how? Created 11 years ago2013-03-02 16:53:15 UTC by fuzzypbia fuzzypbia

Created 11 years ago2013-03-02 16:53:15 UTC by fuzzypbia fuzzypbia

Posted 11 years ago2013-03-02 16:53:15 UTC Post #312851
Hello, i have made a custom model for halflife and i want it to be in my map,like a statue that just stand there,my mate have tryed with a normal halflife model and thats work,but my custom model dont come, whats the problem-?
Posted 11 years ago2013-03-02 18:49:15 UTC Post #312852
try a cycler
And make sure its in the right folder
Tetsu0 Tetsu0Positive Chaos
Posted 11 years ago2013-03-02 19:14:44 UTC Post #312853
yea the same folder as if i use it in game as player model? my mate have do that and he take it as a cycler=/ he tryed with normal models and that works but not my custom model=(, help me privat?
Posted 11 years ago2013-03-02 21:02:43 UTC Post #312858
Custom models should be in half-life/valve/models/ preferably in a folder with the name of your map.

Read the description of cycler and cycler_sprite entities to learn how to insert them in game.

Path to your model file goes in the "sprite (model)" field. i.e "models/mymap/something.mdl"
Posted 11 years ago2013-03-03 18:40:58 UTC Post #312874
i fixed it now thx anyway=)
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