Entities disappear Created 10 years ago2013-05-18 18:57:46 UTC by Kicius Kicius

Created 10 years ago2013-05-18 18:57:46 UTC by Kicius Kicius

Posted 10 years ago2013-05-18 18:57:46 UTC Post #313609
Hello. I have a problem. In my map are some places where disappear all visible entities. How to fix that?
Posted 10 years ago2013-05-18 19:39:42 UTC Post #313610
Are there a lot of entities at the same time on the screen?
Stojke StojkeUnreal
Posted 10 years ago2013-05-18 21:50:00 UTC Post #313613
Yes, they all just disappear. But just in few places of the map.
Posted 10 years ago2013-05-18 23:47:53 UTC Post #313616
When you say visible entites, do you just mean things like items and monsters, or func_walls and such as well?
Jessie JessieTrans Rights <3
Posted 10 years ago2013-05-19 06:46:16 UTC Post #313619
Look at pictures.
This how it should look:
http://img189.imageshack.us/img189/6319/51270232.png
And just few steps away:
http://img811.imageshack.us/img811/7679/64671747.png

How you can see disappear only func_wall entities.
Posted 10 years ago2013-05-19 09:38:55 UTC Post #313620
from experience I can tell that solid entities disappear in less than 4096 units (actually 3000 and sth if tall enough) ...also watch for visblocks such as sky and so
stop! stop!Can't stop mapping
Posted 10 years ago2013-05-19 20:33:09 UTC Post #313625
Did you tie them all into one entity?
Stojke StojkeUnreal
Posted 10 years ago2013-05-20 07:11:03 UTC Post #313628
^ What stojke said. Put each fence piece into a seperate func_wall entity. (or whatever you are using).
Skals SkalsLevel Designer
Posted 10 years ago2013-05-20 19:27:14 UTC Post #313636
Stojke - no
Posted 10 years ago2013-05-20 20:43:02 UTC Post #313637
Give us an hammer screen shot and entity properties screen shot.
Stojke StojkeUnreal
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