Practice map in counter-strike Created 10 years ago2013-06-14 21:08:45 UTC by Luxasz Luxasz

Created 10 years ago2013-06-14 21:08:45 UTC by Luxasz Luxasz

Posted 10 years ago2013-06-14 21:08:45 UTC Post #313979
I started playing cs 1.6 after a while, and i wanted to refresh my shooting skills, if there were any.
Well, its used just to go on dm servers or little aim_ maps and so on...
But i thought, that systemic learning without random moving and killing targets with simple movement should be like 10 times better just to feel the mouse and get everything to the mechanics, to the brains, that u could instantly and almost perfectly aim to an enemy.

I want to create Practice map which would look something like this:
http://img703.imageshack.us/img703/7338/sl93.jpg

Maybe i am not in the right forum section, then i am sorry, but i know its possible to create such a thing, and i am not having good understanding on how everything works on half life engine, so i think that i would need to create not only a map, but also some kind of a plugin with idk maybe amxmodx involved. But maybe it would be possible to make it only with the mapping? It would let for people use it on their own very simple. Also thinking about making a map with such a practice thing + involving areas which would be like seperate fy_ 35hp_ aim_ maps. Map would be like a whole complex to produce your skills with computer bots and real players involved.
Posted 10 years ago2013-06-15 04:56:55 UTC Post #313982
You can move targets in one direction and loop. But you cant randomize movement easily.
Also, for the love of god, don't use JPEG compression and paint.

Try Paint.NET.
Stojke StojkeUnreal
Posted 10 years ago2013-06-15 07:54:11 UTC Post #313985
cs 1.5 had training
stop! stop!Can't stop mapping
Posted 10 years ago2013-06-15 09:00:59 UTC Post #313986
yes, but it was just to teach the basics, not to provide fast and accurate aiming. Still it was interesting one. :)
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