Hey guys, got some difficult question here:
How to reset a func_train that goes from A>B>C>D>E(wait for retrigger) > trigger gets disabled(trigger_changetarget)
next round train is still at E
entities:
func_train
name = rot_door2
trigger_changetarget
name = rot_door2
target: rot_door2_multi
new target: null
func_door
fire on close: rot_door2_reset
trigger_changetarget
name = rot_door2_reset
target: rot_door2_multi
new target: rot_door2