Milkshape3D - Texture coordinate editor Created 9 years ago2014-11-29 04:13:32 UTC by _Vissova_ _Vissova_

Created 9 years ago2014-11-29 04:13:32 UTC by _Vissova_ _Vissova_

Posted 9 years ago2014-11-29 04:13:32 UTC Post #322530
I pressed a button and I dunno what i did. :C

http://bin.smwcentral.net/u/23808/ml3d.png

In the texture coordinate editor, there is no mesh. Before I did whatever it is I did to screw this up, there would be the mesh of the selected model/group/whatever, but now there is not.
Does anyone have any idea what it is I did and how I can undo it? I have no clue.
Posted 9 years ago2014-11-29 09:58:44 UTC Post #322533
The texture map coordinator in MilkShape is pretty awful. Try changing the view dropdown from 'Front' to another value, then hit the Remap button.

(Make sure your faces are still selected first.)
monster_urby monster_urbyGoldsourcerer
Posted 9 years ago2014-11-29 17:57:15 UTC Post #322535
Nope. Didn't have any effect. :s
edit
Yes it did! Just didn't ave the group selected in the TC editor.
Thank you for the help!
final edit
The model is finished. A thread about modelling is boring without pictures to look at, I think.
http://www.mediafire.com/convkey/d1f4/vps41c7cqx0z3qtfg.jpg
http://www.mediafire.com/convkey/916d/p3z49vt57m7s3qvfg.jpg
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