Hello there. This is my fourth topic here.
As I said on previous topics I made, I'm creating a HL1 mod.
It will be about a construction worker from Black Mesa. Its model will look like the unused/cut construction worker from retail version of HL.
One of the interesting things is that I'll add new extra weapons (OpFor and some TFC weapons ones together ).
The HL mod will also include some of the Opposing Force enemies and the BETA/cut enemies from HL (eg. Chumtoad, Archer, Mr. Friendly, Panthereye...).
I already downloaded today the HL SDK, version 2.3. I tried to check out the tutorials on this forum, but they were very hard to understand.
I can't edit the HL weapon codes, because I'm very afraid of my game/mod crash.
Hope someone will be able to give some tips and instructions, of how I can finish these elements of my future HL mod soon.
So, that's all. Hope you understood.