Sorry for the incessant problems...Things were running very smoothly up until now...
Alright, so I edited Barney's mesh. I used the "BARNEY-X_Template_Biped1.smd"
I didn't delete a SINGLE vertice during my head reconstruction - I merely moved things around. When I compiled - the QC gave me a horrible error which read thus: "unknown bonecontroller link Bip01 Head".
Now, in the source QC - it lists three separate heads of the exact same name, but each in different coordinates. In Blender (Which I am using) there are only two "Bip01 Head" bones, but near the mouth, there are two other bones named "bone05"...I can supply further info upon request. Thank you! So close to finishing up everything.