Created 17 years ago2007-12-16 00:58:58 UTC by doodle
i think it would be more fun to make such games run within the game, like on those interactive panels in doom 3, i guess quite possible on source tooSin Episodes 1 did that, in fact. That game had some really interesting ideas in between all the awful ones.
Perhaps in the future more gaming machines will have touchscreens that you can use to interact with ingame keypads etc. Using interactive screens with a mouse is pretty awkward.Can't say I've ever felt it was awkward, those interactive screens always felt pretty natural. The Deus Ex/System Shock 2 implementation of keypads always felt pretty good to me too, letting you punch in the code by hand or with the numpad quickly. I definitely agree that environmental/surface interaction is underutilized these days, though.
But what about parenting?You specify a reference entity for the entity you want to measure, and then another reference entity for the entity you want to move. The 2nd reference entity is parented to whatever you want to follow. (my HUD for instance)
What a waste of power those lights seem.They saved up with those crt's.