tanklaser Created 20 years ago2003-10-25 07:53:34 UTC by ministeve ministeve

Created 20 years ago2003-10-25 07:53:34 UTC by ministeve ministeve

Posted 20 years ago2003-10-25 07:53:34 UTC Post #3243
a few questions about tanklasers.

1.ive set a sound 4 my tanklaser when it fires using hlmv, why wont it make a sound?
2.how do i make my laser a concentrated beam rather than jumpin everywhere?
3.i can only use my laser once, why?
Posted 20 years ago2003-10-25 15:57:07 UTC Post #3268
1. No idea
2. Firing accuracy, set to "Dead shot" or "Perfect shot" (whatever :) )
3. Turn up the fire rate, maybe to just 1?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-25 18:46:41 UTC Post #3274
1.shameful
2.righty then
3.i mean i use it then walk away then when i go back i cant use it again.
Posted 20 years ago2003-10-26 03:45:34 UTC Post #3294
3. Hmm, must be the button iteself - check the reset time ain't -1?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-26 10:17:14 UTC Post #3322
hey whats tolerance mean? im usin spirit so it might not b the same.
Posted 20 years ago2003-10-26 10:20:32 UTC Post #3323
well its not. tolerance sets how far away u can b from the laser 2 use it. with -1 i can stand in front of it and kill myself. :
Posted 20 years ago2003-10-28 17:38:22 UTC Post #3524
grr...this post died, i have given it life...in a nutshell, just answer the f**kin question
Posted 20 years ago2003-10-28 19:14:34 UTC Post #3531
What're still the problems?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-10-29 17:09:35 UTC Post #3585
well i got the colour, but theres stilll sh*t jumpin all over the place when i fire and if i use the turret, walk away, come back and use it again nothing happens? when i walk away i DO let go.
Posted 20 years ago2003-10-29 19:59:03 UTC Post #3599
Post it in the vault... Maybe anyone can help.
Posted 20 years ago2003-10-30 13:23:17 UTC Post #3650
it is in the vault. its called tanklaser. choose a laser 2 fix. mine or slayera's laser he made 4 me.
Posted 20 years ago2003-10-30 19:37:18 UTC Post #3688
Huh? I am able to walk away from the tanklaser and come back and use it as many times as I want. Look down at the console before you press the 'use' button. You could fix that by making the func_tankcontrols brush taller. If you are using the half-life entities in spirit, then that could be the problem. If not...shrug. The jumping laser can be fixed by putting zero in the 'amount of noise' field of the env_laser. If none of these fixes work, it could be a 'wetware' problem.
Posted 20 years ago2003-11-01 11:31:37 UTC Post #3797
yep it works. but theres still the thing about the sound
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