Trying to wrap my head around achieving a fading effect, in Goldsource, multiplayer.
When entering a specific area (near a beam in my map) i want a fade in to white effect. I got this down with env_fade, but i can't figure out how to fade out the effect ONLY after leaving the area.
Basically, i put my butt down near the beam, fade should pop in. Leaving the proximity of the beam should reverse the screen to normal.