Like Planets... Created 8 years ago2016-03-22 11:25:33 UTC by kamyon95 kamyon95

Created 8 years ago2016-03-22 11:25:33 UTC by kamyon95 kamyon95

Posted 8 years ago2016-03-22 11:25:33 UTC Post #329512
Hi there again...

I want something like planets..
I mean think a big sphere rotating own axis. And think about now little sphere rotating big sphere's axis.

Yea it's like earth and moon.

Can VHE do something like this???
Posted 8 years ago2016-03-22 13:45:12 UTC Post #329513
Something rotating around something rotating around something else? No. Not with vanilla Half-Life, anyway. SoHL might be able to do it... Maybe.
Simply having an object rotate around something else is easy enough, but to have something then rotating around that... Not so easy.

Unless I've over-complicated your question and all you wanted was a sphere rotating around another sphere. In which case, a func_rotating sphere with an origin brush (block covered in "origin" texture) centered on the other sphere.
Even in that case you could not have the "moon" also rotating on its own axis, but I guess that could be explained away as tidal locking.
Jessie JessieTrans Rights <3
Posted 8 years ago2016-03-22 13:54:38 UTC Post #329514
It's very possible with vanilla HL. In func_train, there's a keyvalue called "XYZ Velocity" or something. The values for it is the degrees in seconds you want it to spin around that particular axis.
Dr. Orange Dr. OrangeSource good.
Posted 8 years ago2016-03-22 16:20:14 UTC Post #329516
Wow thanks :D
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