XDM 3.0.3.8 Official Release Created 7 years ago2017-03-01 19:21:34 UTC by xawari xawari

Created 7 years ago2017-03-01 19:21:34 UTC by xawari xawari

Posted 7 years ago2017-03-01 19:21:34 UTC Post #333813
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Hi guys, long time no see! Back from read-only mode :D
To bring you some (hopefully) good news and (same here) good time!

A few days ago I finally released a big update to my mod, XDM. You may remember it as it includes collaboration work with people from TWHL.

Release article: http://www.moddb.com/mods/xdm/news/x-half-lifexdm-3038-release-after-two-years

What's unique about this release - is the included single/coop mission: Arctic Incident.
Originally released about two years ago, AI was a small singleplayer mod, but it had a potential of becoming a great multiplayer experience as well. Or so I thought. :) The actual work of "converting" sp to coop turned out to be far more complicated than I thought. Technically, I could just place spawn spots and live happily ever after, but the balance, gameplay, map design - everything required deep thinking.

More about the CoOp mission with screenshots here: http://imgur.com/gallery/EpAe8

But that's not all. Far from it. :) XDM includes other new content such as maps, models, weapons, etc. Old classic maps have also been revisited and updated. The change log is so big I don't even post it anywhere.
As a modding platform, XDM gained lots and lots of useful features from simple in-entity scripting to text-based RenderSystem (a simple visual effect generation system, includes particles).
The pseudo-scripting is very simple, yet powerful and universal. Designers may use same commands and syntax from entities AND console. What's more - they can do it TOGETHER.
XDM now also has more security features, such as user rights. Yes, user rights. In a game. :D But hey, do you really want some random pranksters interrupting your creation process? I don't think so. So users without explicit "developer" rights won't be able to add/edit/trigger entities right after joining.
NOTE: as I don't use Steam, these features are not tested enough. You're welcome to do it. ^_^

Official mod page: http://www.moddb.com/mods/xdm/

And there's also SDK released this time, which includes lots and lots of useful documentation, examples and real-life sources of maps, models, textures and even music!

PS: I personally didn't think I'll be updating this mod, but, well, life decided otherwise :)
Hope you can fully enjoy playing it or digging into it :hammer:
Posted 7 years ago2017-03-02 11:02:05 UTC Post #333824
Loving this mod. Ton of fun and great new toy to play with
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