Hi, recently I have noticed a little problem with this entity. I have to say that I have read all posts related to this entity here At TWHL, and tried all the solutions:
-Removing the entity after being fired.
-Tried all 4 available channels.
-Fired the entity through several methods (trigger auto, trigger once, using a separate multimanager, func button.).
Nothing worked. What I did is make a text appear (first of two) then several entities are fired through a multimanager including other game_text entities (10, making a countdown be shown on screen), all worked fine, but when the second game_text has to appear it simply don't show, but the last events continue to happen normally.
Any suggestions?, altough not fully necessary, I like this message to appear because it is one of the pieces of the Game Over kinematic.
Thanks in anticipación.