And here we are. I spoke of my return to this shore. It has been a circuitous path to lands I once knew, and surprising to see how much the terrain has changed. Enough time has passed that few remember me, or what I was saying when last I spoke, or what precisely we hoped to accomplish. At this point, the resistance will have failed or succeeded, no thanks to me. Old friends have been silenced, or fallen by the wayside. I no longer know or recognize most members of the research team, though I believe the spirit of rebellion still persists. I expect you know better than I the appropriate course of action, and I leave you to it. Expect no further correspondence from me regarding these matters; this is my final epistle.
It's this paragraph that makes me think that development of the Half-Life series is perhaps being actively suppressed by Gabe and the other senior staff at Valve. I know they say that developers work on what they want and there is no hierarchy, which is a nice idea, but I think it's utter bullshit. There are definitely Project Leads that distribute work. There are people that handle the company accounts, that advise which projects prove more profitable (the likes of DOTA2 and CSGO). There has to be an individual who handles the hiring and firing of each individual working for the company, and that person will no doubt have a position of seniority, taking on people with skills that are relevant to the company's goals.
And here we are. I spoke of my return to this shore. It has been a circuitous path to lands I once knew, and surprising to see how much the terrain has changed.
I believe this is Marc saying that it has been a long time since he wrote anything for Valve, specifically for the Half-Life series, continuing on to say that the overall focus of the company as a whole has changed.
Enough time has passed that few remember me, or what I was saying when last I spoke, or what precisely we hoped to accomplish.
Marc hasn't had any creative input within Valve for a long time, possibly even years before he finally retired. This is confirmed by his next sentence, where he states it would be "no thanks to me."
At this point, the resistance will have failed or succeeded, no thanks to me.
The 'resistance' I think refers to Valve.
Old friends have been silenced, or fallen by the wayside. I no longer know or recognize most members of the research team, though I believe the spirit of rebellion still persists
Old friends being silenced or falling by the wayside? This is why I think that Valve was actively dismissing ideas or pitches regarding Episode 3. The company has changed, people have come and gone, but there are a handful of people who want to work on the kinds of games that once made Valve great.
I expect you know better than I the appropriate course of action, and I leave you to it. Expect no further correspondence from me regarding these matters; this is my final epistle
To Gabe: You've clearly made your decision about how Valve should operate from here on. Marc hasn't written anything for the company in a long time, and should they return to form and work on story driven adventures again, he wants no part of it. He is done.
Bottom line, Valve has changed significantly, and has become a company where
writers are no longer important.