Hello,
Having a problem and hoping some information might help me debug it -
Does anyone know how the engine determines if the nodegraph .NOD files are out of date/sync and need to be rebuilt?
I mean, I know that when you recompile a map, the first time you run it the engine rebuilds the .NOD file asscociated with the map. But how does it know it needs to rebuild the pathnodes?
What is it about the .nod file that lets it know that it is linked to a specific version of a .bsp?