Somewhere in deep space, there is a bar. Aboard a recently liberated space station, it attracts all manner of ne'er-do-wells and mercenaries.
Like many that come through here, Magic Borealis is a drifter. He keeps to himself and will likely be gone by tomorrow.
Misty Excelsis
A former mechanic, turned mercenary ghost. She completes her missions quietly, with as little contact as possible. Armed with a wrench, she knocks her foes unconscious when necessary, but prefers to avoid trouble and gets around by hacking systems and using duplicated keycards. This has caused her to sway in the direction of taking bloodless contracts, where killing is actively punished. One of her more memorable missions was a bloodless contract, requiring her to steal a prototype weapon from an enemy ship. On docking with the ship, she found that the weapon was actually stored next to the airlock, possibly ready for unloading. She swiped it and left.
Her personal mission is to free her partner from Offworld Security custody.
Joss Gardener
The finest mercenary on the station. She solves missions by any means necessary with a 100% success rate. One such mission saw her using duplicate keycards to simply walk through the hallways of an enemy ship, assassinate a target in a heavily guarded area and walking back out without being spotted. She also recovered some intel from a terminal, which would lead her to Celestine Quigley. Quigley is a small time merc who was captured during one of her first missions. (I was still learning the game mechanics and may have messed up...)
Inna Fox
Fox is an aging space ninja. Armed with a katana and a variety of evasion tools, he strikes hard and fast... and dumb. Old age has not been kind to him and his current goal is to steal an enemy prototype, sell it and use the credits to finally retire. His missions are often met with catastrophe. One example was a bloodless contract, where he tripped an alarm and was forced to kill everyone on board a transport vessel. Another saw him attempt to capture an enemy officer. This ended badly when he discharged a concussion shotgun at his target, hitting them but also smashing the window to their quarters. The two of them were sucked out into space and while Fox was able to remote pilot his shuttle pod to pick him up, the target promptly suffocated and died.
What I'm trying to say is that this game is intense and hilarious and is definitely worth grabbing. The only you get for the randomly generated mercs is a name and a personal mission, everything else comes from how you play them. The above stories are all things that have happened in game.
Magic Borealis is simply a merc I've not used and a new one will be generated the next time I finish a mission with one of the others. Which, incidentally will be Joss Gardener's mission to rescue Quigley, my first merc who got captured because I didn't know what I was doing
Magic Borealis