Hey there,
I'd like to have fences and grids that i can shoot through without being able to go past them. I've seen in HL main campaign (for example "We've got hostiles") they had a grid set to a func_door. The compiling files i use dont give me the effect they had on the original Half-Life when i just copy paste the entity coding. Can someone tell me how to get it done?
Greetings
qd