Posted 6 years ago2018-04-19 22:16:38 UTCPost #339388
For all the world building that BM:I did, Anomalous Materials has to win for its brilliant scripting. Imagine how much less impactful Unforeseen Consequences would have been if you weren't travelling back through areas you'd already visited pre-disaster.
It will lose against Unforeseen Consequences, but Anomalous Materials wins this round.
Posted 6 years ago2018-04-30 19:04:30 UTCPost #339469
I'm not sure what to think of Residue Processing, but it definitely sticks out from the rest. It plays very differently from nearby chapters and it's good to have some variation. Unforeseen Consequences is a very good start of the game and I think that's my choice.
Posted 6 years ago2018-05-02 21:42:58 UTCPost #339478
Unforeseen Consequences wins 8-1! Or maybe 8-0! It hardly matters! We're down to the semifinals, and it really is just a battle between two relatively small sections of the game!
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Surface Tension vs. Questionable Ethics! Can the slick, foreboding labs hold out against the military onslaught?
Posted 6 years ago2018-05-17 10:06:22 UTCPost #339626
Unforeseen Consequences. Waking up and backtracking through the ruined labs is still fantastically moody. It's also a nice introduction to the enemies, environmental hazards and general pacing you can expect in the early chapters.
Posted 6 years ago2018-05-17 10:53:38 UTCPost #339627
Tough choice, but UC wins this one for me. Both chapters are incredibly atmospheric, but UC is even atmospheric, has a gameplay, and was also quite shocking and scary the first few times I played through it.