repetitive explosion Created 20 years ago2004-06-14 23:16:52 UTC by Caleb Henning Caleb Henning

Created 20 years ago2004-06-14 23:16:52 UTC by Caleb Henning Caleb Henning

Posted 20 years ago2004-06-14 23:16:52 UTC Post #33456
i have car... i want it to explode everytime you shout it.

i tride doing this... making the car a func_button giving it health and having its target an env_explosion. Good idea right ...no... wrong.
because...
#1. no madder how much health you give the button you only havta shoot it once.
#2. you can only do it once because the env_explosion doesn't reset its self.
does ANYONE else have ANY ideas on how to make this work?

-caleb :(
Posted 20 years ago2004-06-15 03:06:11 UTC Post #33496
Make func_button and add a counter to count how many times have you activated (shoot) it and activate the explosion tru it.
Posted 20 years ago2004-06-15 18:58:57 UTC Post #33693
I put an example map in the vault for you. Let me know if you have any questions about it. I liked this challenge; good question. ;)
Posted 20 years ago2004-06-16 21:51:56 UTC Post #33981
thanks jaardsi and Slayer A
-caleb
Posted 20 years ago2004-06-16 22:48:02 UTC Post #34000
how did you make a car i just posted a topic to see how its done see http://cariad.co.za/twhl/forums.php?pgt=1&action=viewthread&id=2976&pg=1 could you plz tell me?
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