green blood color is yellow.
i assume palette lmp is a color palette where it is used by engine codes to make particles.
such as tracer color
(google bullet tracer)
sparks
and the falling black particles when you shoot a wall.
and quake style particles
(not used much in hl1)
but you can activate it by game code
(such as quake 1 style explosion,q1 smoke trace, q1 blue explosion, q1 poison dart trails etc.)
and yellow particles around models when they spawned in bsp brush
(i assume its a debugging feature can be activated in console. enter "developer 2" to console then start map c4a1, or enter console "impulse 76" to see its effects)
(it is also some sort of quake 1 style particle)
thats all i remember for now
also a post by me about blood coloralso for more imformation about quake style particles check these links
exampletar explosion(quakes blue things explosion typegame codesalso you can see particle example on the gif in the examples link(yellow particles falling when a grenade explodes)