problem at monstermaker-aiscripted relation Created 4 years ago2019-06-28 12:00:42 UTC by hfc hfc

Created 4 years ago2019-06-28 12:00:42 UTC by hfc hfc

Posted 4 years ago2019-06-28 12:00:42 UTC Post #342811
im unable to make montermaker monsters to move a place with aiscripted sequence.
Posted 4 years ago2019-06-29 00:19:07 UTC Post #342813
That is about as useful as posting "My map doesn't work." and leaving it at that. Describe your current setup, show screenshots, post a link to an example map. :P
monster_urby monster_urbyGoldsourcerer
Posted 4 years ago2019-06-30 10:13:55 UTC Post #342819
monstermaker:
-childs name "zm"
-target on release "sc"
-monster type "monster_zombie"
starts on

aiscripted:
-name "sc"
-target monster "zm"
-search radius "512"
-move to position "walk"
repeatable

https://twhl.info/vault/view/6356/

i guess search radius of aiscripted is too small. im gonna check it now.

edit after checking radius: search radius is now "4096" doesnt work.
Posted 4 years ago2019-06-30 15:53:42 UTC Post #342820
Try triggering the aiscripted_sequence with another trigger AFTER monstermaker makes the monster. I didn't download the map, but my guess is monstermaker triggers the aiscripted_sequence at the same time it spawns the monster, causing the aiscripted_sequence to not find the monster.
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