Some items disappear when i test my map Created 4 years ago2020-04-16 17:47:51 UTC by cambreaKer cambreaKer

Created 4 years ago2020-04-16 17:47:51 UTC by cambreaKer cambreaKer

Posted 4 years ago2020-04-16 17:47:51 UTC Post #344118
Hello everyone, this is my first post here. I'm making a Half-Life map and i have a problem where some items just disappear when i run my map.
Here's a screenshot of the map in the editor (i'm running J.A.C.K. btw)
editoreditor
And here's a screenshot in-game, the crossbow ammo is gone
ingameingame
Can anyone help?
Posted 4 years ago2020-04-16 18:15:03 UTC Post #344119
Are those boxes func_wall?
You might wanna switch them to world brushes, or func_detail.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 4 years ago2020-04-16 18:15:13 UTC Post #344120
Items have this thing where if their bounding boxes intersect with any world geometry, they will just fall through the map :/

Try placing the crossbow ammo a bit further away from the neighbouring crate.
Dr. Orange Dr. OrangeSource good.
Posted 4 years ago2020-04-16 18:27:00 UTC Post #344121
Admer456 The boxes are a world brush, i might try to make them func_detail.
Dr.Orange I tried placing the ammo further away from the neighbor crate, still doesn't work
Posted 4 years ago2020-04-16 18:41:48 UTC Post #344122
It has to be at least 16 units away from any walls on the x and y axes I think? The crossbow ammo might have a bigger bounding box, though I'm not sure. Just place it somewhere else is the only fix I can think of.
Dr. Orange Dr. OrangeSource good.
Posted 4 years ago2020-04-16 18:53:56 UTC Post #344123
It has to be at least 16 units away from any walls on the x and y axes I think?
That fixed the issue! Thanks!
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