Created 4 years ago2020-06-18 14:36:43 UTC by abbadon
map <your fancy background map here>
command, that map would trigger an entity or your code would have some kind of if ( thisIsMyMenuMap )
condition to show that new main menu (powered by VGUI or another UI framework if you use one). Then you issue commands depending on the buttons being clicked. For example: "New Game" button would issue map <your first map here>
. "Load game" would load up the default load dialog.When the game/mod starts, issue the map <your fancy background map here> commandThis can be done by putting the command in a RC or CFG file.
have some kind of if ( thisIsMyMenuMap ) condition to show that new main menu (powered by VGUI or another UI framework if you use one). Then you issue commands depending on the buttons being clicked. For example: "New Game" button would issue map <your first map here>. "Load game" would load up the default load dialog.That would be client sided.