Source to Goldsrc? Created 4 years ago2020-11-10 16:17:03 UTC by _Vissova_ _Vissova_

Created 4 years ago2020-11-10 16:17:03 UTC by _Vissova_ _Vissova_

Posted 4 years ago2020-11-10 16:17:03 UTC Post #344845
Is there any way I can convert a Source map to Goldsrc? When I search this topic on Google I only get discussions about converting Goldsrc maps to Source, not the other way around. I only want to convert the world brushes to Goldsrc, not the entities.
Posted 4 years ago2020-11-10 18:10:45 UTC Post #344846
You can open the .vmf file with J.A.C.K., if I recall correctly.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 4 years ago2020-11-10 18:40:27 UTC Post #344847
I did it once for the map c2a5a to get the skybox from HL:S. You should just re-create it bc the max amount of allocblocks is much larger in source it will crash your game if u arent using software mode renderer or running the game on xash3D.
Posted 4 years ago2020-11-10 18:52:16 UTC Post #344848
Oh! I had no idea it was that easy. Thanks lol
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