Hi, I've been working hard trying to figure out what the issue is, I have a part in my new map where the player needs to go behind the desk to press a button and open a door. But doing this, I figured out that for some reason, none of my buttons work. I kept deleting it and making a new one, even just making a big box as a button, and clicking e would just give me the sound as if there's nothing to interact with. I loaded up the campaign to check if it was universal, and buttons in the regular story work perfectly. What did I do wrong?
To show what I mean, I made a small map with a button that turns on a light in front of it. However, when I run the map, it simply spawns with the light on by default, and the button just acts like a func_wall. I've been using Seedees tools if that means anything, and I'm having no compile errors with these settings. What am I doing wrong?