Origin brush Created 2 years ago2021-05-15 20:04:09 UTC by HelloGordon HelloGordon

Created 2 years ago2021-05-15 20:04:09 UTC by HelloGordon HelloGordon

Posted 2 years ago2021-05-15 20:04:09 UTC Post #345610
How do i create origin brush? I need to use it in order to make a swinging door, but i have no idea what it is or how do I make use of it.
Posted 2 years ago2021-05-15 20:29:32 UTC Post #345611
An origin brush is just a normal brush that's covered with the special 'ORIGIN' texture. The center of the brush determines the origin of the entity that it's part of - the origin brush itself is then discarded by the compile tools. If a rotating entity doesn't have an origin brush, its origin will be 0,0,0 (the center of the map), which often makes it look like it's flying all over the place.
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