I now fixed the coplanar planes, but it still doesnt load properly, even though there are no errors. here's the log (I'll post it in a few messages, because of the character limit):
hlcsg v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)----- BEGIN hlcsg -----
Command line: E:/_tmp/jackhammer/J.A.C.K./halflife/hlcsg.exe "E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone"
Arguments: "E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone" -low -wadautodetect
Entering E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 50331648 ] [ 50331648 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wad configuration file[ None ] [ None ]
wad.cfg group name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
CreateBrush:
(0.01 seconds)
CSGBrush:
(0.06 seconds)
Using Wadfile: \_tmp\half life\Half-Life\valve\halflife.wad
- Contains 8 used textures, 72.73 percent of map (3116 textures in wad)
Using Wadfile: \_tmp\half life\Half-Life\valve\clonehigh.wad
- Contains 3 used textures, 27.27 percent of map (12 textures in wad)
Wad files required to run the map: "halflife.wad;clonehigh.wad;"
Texture usage is at 0.17 mb (of 32.00 mb MAX)
0.36 seconds elapsed
----- END hlcsg -----
hlbsp v3.4 VL33 (Feb 2 2014)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(vluzacn@163.com)----- BEGIN hlbsp -----
Command line: E:/_tmp/jackhammer/J.A.C.K./halflife/hlbsp.exe "E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone"
Arguments: "E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone" -low -chart
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 8 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noinsidefill [ off ] [ off ]
noopt [ off ] [ off ]
no clipnode merging [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
nobrink [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
remove hull 2 [ off ] [ off ]
SolidBSP [hull 0] 55 (0.02 seconds)
BSP generation successful, writing portal file 'E:\_tmp\half life\Half-Life\clusterfucklife\maps\roomone.prt'
SolidBSP [hull 1] 71 (0.02 seconds)
SolidBSP [hull 2] 58 (0.02 seconds)
SolidBSP [hull 3] 65 (0.02 seconds)
Reduced 102 clipnodes to 97
Reduced 109 texinfos to 39
Reduced 11 texdatas to 8 (488 bytes to 356)
Reduced 392 planes to 71
FixBrinks:
Increased 97 clipnodes to 97.
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 3/512 192/32768 ( 0.6%)
planes 71/32768 1420/655360 ( 0.2%)
vertexes 337/65535 4044/786420 ( 0.5%)
nodes 33/32767 792/786408 ( 0.1%)
texinfos 39/32767 1560/1310680 ( 0.1%)
faces 207/65535 4140/1310700 ( 0.3%)
- worldfaces 195/32768 0/0 ( 0.6%)
clipnodes 97/32767 776/262136 ( 0.3%)
leaves 19/32760 532/917280 ( 0.1%)
- worldleaves 6/8192 0/0 ( 0.1%)
marksurfaces 220/65535 440/131070 ( 0.3%)
surfedges 1076/512000 4304/2048000 ( 0.2%)
edges 539/256000 2156/1024000 ( 0.2%)
texdata [variable] 356/33554432 ( 0.0%)
lightdata [variable] 0/50331648 ( 0.0%)
visdata [variable] 0/8388608 ( 0.0%)
entdata [variable] 1571/2097152 ( 0.1%)
- AllocBlock 2/64 0/0 ( 3.1%)
8 textures referenced
Total BSP file data space used: 22283 bytes
Wad files required to run the map: "halflife.wad;clonehigh.wad;"
0.55 seconds elapsed
----- END hlbsp -----