A bit of trouble making the hud purple Created 3 years ago2021-10-20 22:38:01 UTC by Truck Stop Santa Claus Truck Stop Santa Claus

Created 3 years ago2021-10-20 22:38:01 UTC by Truck Stop Santa Claus Truck Stop Santa Claus

Posted 3 years ago2021-10-20 22:38:01 UTC Post #345985
So I thought it would be fun to make the hud for a mod purple and have almost everything working perfectly
But
Weird thunderboltWeird thunderbolt
Everything else seems to work great
Looks goodLooks good
Followed this guide
Posted 3 years ago2021-12-20 22:42:30 UTC Post #346139
Have you changed sprites.txt or something like that? Those code changes shouldn't change the sprites used.
Posted 2 years ago2022-01-08 01:52:18 UTC Post #346186
Nope, thinking about it though Maybe using updated source code is the problem IDK. I've been moving so I've been kinda out of it, I'll try and give it another shot soon!
Posted 2 years ago2022-01-08 11:53:20 UTC Post #346187
Which changes did you make?
Posted 2 years ago2022-01-09 02:42:54 UTC Post #346188
Yeah I think need to try it with The HL SDK 2.3 and not the update
Posted 2 years ago2022-01-09 11:20:29 UTC Post #346190
I doubt the updated SDK is at fault here. Just tell us what you did so we can see what's causing the problem.
Posted 2 years ago2022-01-10 22:15:13 UTC Post #346193
PurpulePurpule
Got it working!
Just ignored the
FillRGBA(x, y, iWidth, iHeight, r, g, b, a);
and the
i = float sqrt (i);
parts
works great!
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