Posted 1 year ago2023-01-29 12:22:30 UTCPost #347266
I have a problem, I want to make loading to the next map after the door is closed, but after loading to the next map I get stuck in place, even noclip doesn't work, what's going on?
Posted 1 year ago2023-01-29 14:53:59 UTCPost #347267
Is there a reason you're using a trigger_transition in the second map and an info_landmark in the third? I would advise to use one or the other in both maps. Also, your trigger_transition is a hollow cube? Why not just a solid brush?
Edit: Turns out to be quite a simple issue in the end. Your third map does not include a trigger_changelevel back to the second. Even if you do not intend for the player to go back to the previous map, you must include the trigger to go there. Make it use only and keep it out of the way somewhere.