Half-Life : Twisted Causes MOD Created 1 year ago2023-06-30 20:34:42 UTC by ChileanDuDD ChileanDuDD

Created 1 year ago2023-06-30 20:34:42 UTC by ChileanDuDD ChileanDuDD

Posted 1 year ago2023-06-30 20:34:42 UTC Post #347671
TWISTED CAUSES: Seeking Support and Collaboration

Greetings, fellow gamers and modding enthusiasts!

I'm thrilled to provide you with an update on the progress of my ambitious project, "Twisted Causes," a total conversion mod for Half-Life 1. Before I proceed, I want to clarify that the mod is still a work in progress, and this announcement serves as a call for additional support, particularly from talented individuals with programming and other relevant skills. Please note that this is an indie project, and unfortunately, there is no financial compensation involved.

The primary goal of this post is to reach out to the community and invite passionate individuals who share a common interest in crafting immersive gaming experiences. While the mod is still in development, I'm open to collaborating with programmers, level designers, artists, and other creative minds who can contribute to enhancing the project.

"Twisted Causes" is intended to offer a unique narrative experience, exploring themes of corruption, darkness, and the consequences of human actions. As an indie project, my primary focus is on delivering a compelling storyline and atmospheric environments, and I am unsure about making significant changes to the base gameplay mechanics at this stage.

If you are interested in joining the development team for "Twisted Causes" or know someone who might be, please reach out to me through private message or email. I believe that by pooling our skills and passion, we can create something truly special together.

I understand that many talented individuals might be seeking paid opportunities, but I hope you will consider joining this project driven by the love for game development and the desire to bring a unique experience to the gaming community.

Thank you for your support, and I look forward to hearing from passionate individuals who are ready to embark on this dark and captivating journey with "Twisted Causes."

:hecu:
Posted 1 year ago2023-07-03 13:30:08 UTC Post #347684
Are there any existing screenshots/footage available that show what progress has been made so far? I wouldn't be able to offer any time myself, but you'd have a lot more luck recruiting team members if you can show that this is more than just an idea/concept.

If nothing playable exists yet, then it's too early to be recruiting team members. :P
monster_urby monster_urbyGoldsourcerer
Posted 1 year ago2023-07-07 00:55:23 UTC Post #347689
Ok, I'm going to tell the concept of the story and other things.
  • All this came up when I was a child, I had learned about hl2 and the story fascinated me, I started to write a script and a somewhat strange concept, suddenly, years later, I found several old drawings and among those were the concept-arts and some texts with additional information. At that time I was trying to make Half-life 1 more realistic and when I saw that an idea came to my head and it is as follows.
__________________________________________________________________________________________________________________________________________________________________
The place where the story takes place is a city called "novaheim" located somewhere in Europe, it is the year 2056 and, due to the constant human evolution and technological development of these, technological wars began in which many countries fought each other to manufacture better technological artifacts of war and technology in general.

In these place is the protagonist, called "Ethan Mitchell", who is a member of the NSEC <National Security Special Command> is sent to the battlefield, in which he is badly injured - later he wakes up in the same city, but something is different. It is under military control of the "Red Helmets"
¿Who tf are the "Red Helmets"?<
The "Red Helmets" are a military organization <more specifically a branch of the unnamed country's military units> whose objective is to -
Silence - Capture - Oppress.
Something characteristic of these antagonists is that they capture random people to genetically experiment on them, which leads to the next question.
¿Who tf are the "Failures" and "H.E.S.U" <Hazardous Enviorement Special Units>
The "failures" are, as the name says, failures - What kind of failures you wonder? - These "failures" are subjects/individuals that were genetically modified resulting in anomalous beings with disproportionate characteristics - Technically, these would be the ones that would replace the XEN aliens in the game. (i'll make a post talking about them) - "H.E.S.U" are the opposite of failures. They are the individuals who survive the "reorganization" stage, the changes in these people are - Their minds have been altered to receive orders even if they are ethical or not ethical - Increased strength and agility (typical in this type of story) and their suits of protection are designed so that, in addition to performing the function of a suit, they instill terror and fear in the town, resulting in the following and last question.
¿Who tf are the "Anti-Opression-Rebel-Units < AN.O.R.U" in this MOD?
the "AN.O.R.U" is like its name, obviously, it says it is the rebellious part of the oppressed population, they usually attack the "H.E.S.U" and protest for their rights, as any people would do, therefore this makes this faction one or the most important of the Lore. Ethan goes along with them.

IMPORTANT

I don't know anything about programming, obviously I would like to learn, ¡that's what the internet is for! - Thank you for reading
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