so, when i place a monster_hevsuit_dead and set it to table ( the position of the first dead hev guy you see in xen) in sequence and the pose it will either:
A float in the air
B go into the floor/wall
does anybody know how to fix this?
ALSO i modified the fgd to give the monster_hevsuit_dead the playermodel and give the animation sequence the table option i would post the screenshot but i dont know how