Posted 20 years ago2004-06-28 02:32:33 UTCPost #37098
hi,
i try my first siege map for natural selection, but my big problem is i cant script a doop that opens 10 minutes after mapstart. i hope anyone can help me
Posted 20 years ago2004-06-28 02:40:08 UTCPost #37099
I don't know I'm just ceriuse but why would you want to wait 10 min.? I like this pic i see it all the time i like it and im showing the pic i dont meen it [img]http://homepages.nildram.co.uk/~cpwood/google.gif[img]
Posted 20 years ago2004-06-28 02:40:52 UTCPost #37101
Assuming you can use both trigger_relay and func_door in NS:
Entity type: trigger_relay Name: game_playerspawn Target: spawnprotectdoor Delay: 600 seconds
Flags: "Remove on fire"
Entity type: func_door Name: spawnprotectdoor
Voila. Should work.