Posted 20 years ago2004-07-06 07:01:09 UTCPost #39140
I want to hide some part of my map, making it not visible to players. I want to hide bottom of the map so that players can't see whats down there when walking a bridge. How i can make that? i've already have everything, and don't want my map to "slow down"
Posted 20 years ago2004-07-06 07:13:40 UTCPost #39142
Urm... run VIS, that's what that's for. If you still desperately want to, you could use env_renders to make things temporarily 'invisible', but they're probably still rendered. Or func_wall_toggles.
Posted 20 years ago2004-07-06 07:29:39 UTCPost #39147
... you think i don't run vis? i want to have a full blackness and don't want to see things that are there (if a bone will fall there it should sink in the blackness) maybe a i'll try something like func_water with texture black and wave height 0. Is this a good solution?