Very Very High ceiling/sky Created 20 years ago2004-07-07 23:55:49 UTC by Bryan-Maz Bryan-Maz

Created 20 years ago2004-07-07 23:55:49 UTC by Bryan-Maz Bryan-Maz

Posted 20 years ago2004-07-07 23:55:49 UTC Post #39568
I am In the process of making a conc map for tfc. If people know what im talking about than good my question will seem easy to understand. Basicly I have a room that goes very very high and I have tried adding a sky or ceiling to fix this problem. Every time I look up from the ground it looks like there is a leak at the ceiling but as I work my way up the room it suddenly disapears. Is there any way I can fix this problem or is there no way around it.

-thanks
Posted 20 years ago2004-07-08 00:31:26 UTC Post #39578
Change Max Viewable Distance in Map Properties to something bigger than 4096, the default.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-08 08:58:07 UTC Post #39676
if you come up with any TFC specific questions, you can take a look here too: http://tf.valve-erc.com/
Posted 20 years ago2004-07-08 09:51:10 UTC Post #39699
thanks guys
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