Alright somewhere along the lines in making my map I did SOMETHING that causes pings to jump to 200-2000 and gives server errors of "Ignoring unreliable datagram, player would overflow" about 100 times a second, I think this is caused by some sort of entity loop.
I remember there was a console command that shows you entities that are currently active, does anyone here know what that command is?
Also, can someone give me some situations where this problem has happened to them (if ever)
Thank you