I am probably going to be hated by everyone, but I just cannot figure out this simple task to all except myself.
Here it is-
I am creating a garage door (overhead) and I want it to function like a real one. I have seperated the door in three sections horizontally. I know am wanting them to go up above the cieling like the real ones. I am new to this but after reading every article that I could locate I think I should be using the func_track entity on my brush and possibly func_trackautochange to have the door return to me? I am needing help in making this work. I may not be even on the right track If someone can tell me what I need to do to accomplish this or send me an example map I am using Hammer as my editor. (recap) I am looking for a way for three brushes to follow a path around a corner just like an overhead door on rails. A trigger to allow the "garage door" to go up and return down. I CAN GET IT TO GO UP BUT NOT DOWN!
Thanks in advance! Papacubanlover jrm@moller.us