Bounce pads and recharge pools Created 20 years ago2003-08-14 13:32:42 UTC by Vassy Vassy

Created 20 years ago2003-08-14 13:32:42 UTC by Vassy Vassy

Posted 20 years ago2003-08-14 13:32:42 UTC Post #416
How do I create those bounce pads and recharge pools from xen?
Posted 20 years ago2003-08-14 13:45:09 UTC Post #417
Recharge pools are, I believe, trigger_hurts with NEGATIVE damage. Bounce pads: hmm, I knew that a day or two again, I'll just look :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-14 13:51:29 UTC Post #418
Guess they're just func_push brushes. Coulda sworn I saw something especially for bounce pads :S
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-08-14 13:55:38 UTC Post #419
For the Xen healing pools go here. http://www.mrman58.freeserve.co.uk/spawningtank/index.html
And for pools and bounce pads go here.
http://www.snarkpit.com/tutorials.php
Posted 19 years ago2004-06-18 02:10:28 UTC Post #34516
bouncing pads are simply 1 func train spike that is plcaed under groung where youve placed your jump pad texture and when you step over it into a trigger multiple it triggers the train spike thing and a func push and an ambient generic dont know the sound thow :nuts:
Posted 19 years ago2004-06-18 06:49:22 UTC Post #34548
Posted 19 years ago2004-06-18 08:29:13 UTC Post #34575
jeez people. kol made that great example map and you just forget all about it!?!?!? SHAME!!!
Posted 19 years ago2004-06-18 10:26:44 UTC Post #34626
the sound fle is xen/aliendoor3.wav i think
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