Monsters are pitch black Created 20 years ago2004-07-21 20:59:19 UTC by ubernoober ubernoober

Created 20 years ago2004-07-21 20:59:19 UTC by ubernoober ubernoober

Posted 20 years ago2004-07-21 20:59:19 UTC Post #43610
I have some monsters that stand on a door that lifts them up just at the right time but they are pitch black. I tried putting a light down where they were before they get lifted but it didnt work.
Posted 20 years ago2004-07-21 21:01:32 UTC Post #43611
When models stand on entities, they get their brightness values from the world face below them.
Either the ground below the door is dark too, or there is nothing under it.
Did you NULL texture the ground under the door?
Posted 20 years ago2004-07-22 03:42:38 UTC Post #43655
I put the light right over the un-nulled ground under them, but ther still black. The door they stand on is nulled, does that matter?
Posted 20 years ago2004-07-22 04:32:06 UTC Post #43670
Possibly.

Try making the light brighter.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-07-23 12:35:42 UTC Post #44006
Thanks guys works perfectly! :) i had the light IN the world brush, not over it. I thought the block was holowed :lol:
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