what are YOU? Created 19 years ago2004-07-28 11:15:55 UTC by ministeve ministeve

Created 19 years ago2004-07-28 11:15:55 UTC by ministeve ministeve

Posted 19 years ago2004-07-28 11:15:55 UTC Post #45877
theres so many cs maps these days, and its impossible to tell if theyre posted by 1 visit noobs or regular mappers. so which are you? CSer or HLer?
Posted 19 years ago2004-07-28 11:16:08 UTC Post #45878
HLer for me.
Posted 19 years ago2004-07-28 11:19:10 UTC Post #45879
Um, is your point that CS mappers are pathetic losers and HL mappers are the gr8eatest ever :

Ps. Whats from with :nuts:. It's all yellow :o
Posted 19 years ago2004-07-28 11:22:33 UTC Post #45882
Hum, looks like my IE has gone mad again :zonked:
Posted 19 years ago2004-07-28 11:23:03 UTC Post #45883
hmmm...HL :roll:
Posted 19 years ago2004-07-28 11:24:46 UTC Post #45885
So ditch it. Contemporize, man!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-07-28 11:27:26 UTC Post #45887
CS (sometimes), HL (a little more), Op4 (it's like enhanced HL so i play it the most) + other mods (veeeery often)
But i think that HL is the greatest, every other HL-based-mod is part of that great game.
Posted 19 years ago2004-07-28 12:30:43 UTC Post #45897
I'm well rounded with HLSP, CS, and TFC
Posted 19 years ago2004-07-28 12:40:38 UTC Post #45899
I can make a good HLSP or HLDM map, but CS and anything other than that sux. I am also good at making 3rd person prespective Quest maps.
Posted 19 years ago2004-07-28 13:07:16 UTC Post #45901
Hl all the way!
Posted 19 years ago2004-07-28 13:29:02 UTC Post #45907
I am a SoHL'er ofcourse :P
Posted 19 years ago2004-07-28 13:36:06 UTC Post #45913
HLer. And Sven-Coop.
Luke LukeLuke
Posted 19 years ago2004-07-28 13:41:09 UTC Post #45921
Sven coop, HL and TFC i guess...
Posted 19 years ago2004-07-28 13:54:26 UTC Post #45925
TS, TW, HLDM, HL, (No CS! Bores me), SVEN, Spirit, SV InstaGib, lol
Posted 19 years ago2004-07-28 13:58:39 UTC Post #45928
I am learning how to map for NS3 atm. Otherwise, HL and a tiny CS.
m0p m0pIllogical.
Posted 19 years ago2004-07-28 14:55:49 UTC Post #45956
HL! (Almost entirely SP)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-07-28 15:14:07 UTC Post #45965
HL, both SP and DM. But most of you know that already, I gues... ;)
Posted 19 years ago2004-07-28 15:51:07 UTC Post #45987
I just love playing the specialists on the kissemeyer basic map by Mazy. I just rules.
Posted 19 years ago2004-07-28 15:51:48 UTC Post #45988
I can map anything for any mod, my skill with mapping remains the same so i'm pretty well rounded at mapping anything for any MOD, My fav has to be Op4 - so cool being a soldier.
Posted 19 years ago2004-07-28 16:03:10 UTC Post #45991
I'm stricly HLSP. With good atmosphere, a nice story and a good non-HL style.
Posted 19 years ago2004-07-28 17:19:50 UTC Post #46012
HL, OpFor, Invasion, SandI, SC, NS....lots of things.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-07-28 18:28:07 UTC Post #46042
i'm a HLer.
i've never bothered making maps for multi-player half-life mods.
Posted 19 years ago2004-07-28 20:17:36 UTC Post #46148
CS/HL/Short mods that I never finish.
Posted 19 years ago2004-07-29 02:45:29 UTC Post #46251
SPHL and its sp mods.
AJ AJGlorious Overlord
Posted 19 years ago2004-07-29 03:03:33 UTC Post #46256
HALF-LIFE!!! Without HL, there will be no CS! CS is teh suxxorzz coz they try too much to make it realistic though it's more unrealistic than HL itself! I mean, it's OK to see people in HEV suit runnin around and using gluon guns and stuff coz its da fyutshah...but its NOT OK to see terrorist and counter-terrorist shooting while jumping and running around and stuff! ...plus i love that fast-paced multiplayer feel in HL, rather than shooting somebody and getting money or being shot at and waiting for the noobs to find each other! Hail Gordon Freeman! HL OWNS ALL!!! :x :x :x
Posted 19 years ago2004-07-29 11:04:37 UTC Post #46359
You know, cs maps are a lot more advanced than half life maps, so you cant say that cs mappers are losers.
Posted 19 years ago2004-07-29 11:12:29 UTC Post #46360
cs maps are more advanced? pull the other one.
Posted 19 years ago2004-07-29 11:15:52 UTC Post #46364
WOW! So advanced! A couple of extra entities!!! :o I AM AMAZED AT THE COMPLEXITY!!!
m0p m0pIllogical.
Posted 19 years ago2004-07-29 11:16:56 UTC Post #46365
the original cs maps werecomplex, but since then NOBODY has mapped a cs map even close to them.
Posted 19 years ago2004-07-29 11:36:16 UTC Post #46372
CS maps are more advanced than HL?
Are you nuts?
Nothing is harder to do than a decent singleplayer map.
Maybe a good cooperative map with a nice story, but no game features this.
Guess why so many people map for MP and not for SP.
It's much harder to find a good SP map than a nice looking MP map.
And CS is one of the easiest, you don't have to pay attention to many things. SC for example is much harder to map than CS.
Posted 19 years ago2004-07-30 02:17:29 UTC Post #46552
lotsa bugs too! func_vehicle for example...
Posted 19 years ago2004-07-30 03:15:17 UTC Post #46555
I am strictly HL... I map for multiplayer, but that is to practice the different techniques. Mapping a singleplayer game would be great, but I like to make sure I have a fair understanding of something before attempting it. MP has other players to distract or add interest. SP is all about the mapping.
Posted 19 years ago2004-07-30 04:23:07 UTC Post #46576
HL maps are MUCH more advanced :o cs maps are usualy simple (well, all fy and aim maps are actualy craps, big play box and 8 brushes for walls :x )
Posted 19 years ago2004-07-30 04:27:56 UTC Post #46577
Noone mentioned how hard it can be to get a good CS layout for a cs_ or a de_ map...

Mapping isn't just technical knowledge. It's much broader. Technical knowledge only allows you to express your idea's better or faster. Without gameplay insight or creativity, it is of little use...

Therefor, I wouldn't quickly say one mod is easier to map for than another. Each has it's own difficulties, and each person has it's own preferences and skills...
Posted 19 years ago2004-07-30 04:46:44 UTC Post #46580
...except for the fact that cs has no SP :|
Posted 19 years ago2004-07-30 06:02:03 UTC Post #46611
CP, you're right.
But talking about the basics, it's harder to make map the you may call SP than a map that can be played in MP.
Of course building a good or realistic map in general is not easy, no matter whether you do it for DOOM3 or Half-Life.
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