Custom Texture Sounds Created 19 years ago2004-08-11 16:45:45 UTC by davideo59 davideo59

Created 19 years ago2004-08-11 16:45:45 UTC by davideo59 davideo59

Posted 19 years ago2004-08-11 16:45:45 UTC Post #50217
OK, I know all about the materials.txt from the tutorial but they didn't go into adding your own custom sounds from it, can some1 please tell me how to do that?
Posted 19 years ago2004-08-11 17:13:02 UTC Post #50220
Uh, I can't see that one is necessary. It's carefully described by VALVe. Note that '//' means the line is commented out. Oh, wait, you're asking for completely new sounds? Coding. If that is what you meant.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-08-11 17:21:03 UTC Post #50222
Yes I have sounds and I wanted to use them as a meterial... Really that needs coding?
Posted 19 years ago2004-08-11 17:24:10 UTC Post #50224
I really wish I would have know that before I spent 2 hours getting those sounds... lol
Posted 19 years ago2004-08-11 21:29:13 UTC Post #50264
// Half-Life Texture Types. Modify this file only if texture names are changed!
// 'M' metal, 'V' ventillation, 'D' dirt, 'S' slosh liquid
// 'T' tile, 'G' grate (Concrete is the default), 'W' wood, 'P' computer, 'Y' glass
// NOTE: only the first 12 characters of the texture name are used
// NOTE: a maximum of 512 textures may be tagged in this file
Thats from the materials.txt located in sound of the valve folder (you well need to get it from the .pak file or the .gcf)

Im not sure but I looks like it works like sentences.txt were you cant modify it unless its your mod DONT REPLACE THE EXISTING FILES so just add your textures firest 12 letters in its name and what sound you wont it to make. The default is 'M' metal.
Posted 19 years ago2004-08-12 03:54:24 UTC Post #50308
OK, I get how to do it basically where i just put the letter, space, texture name. What I wanted to do (too clear all this up)--- I have a bunch of .wav's and I have a bunch of textures, I wanted to use my new, completely customs sounds, as a sound for my completely custom textures. Not use half-lifes old, normal sounds for it.
Posted 19 years ago2004-08-12 06:12:16 UTC Post #50339
tbh. if you look through the sierra folder, there is teh player folder in sounds (or in the pak file, cant remember), to chnage those sounds you simply change the name of your sound to the corresponding sound, like plmet would be the player walking on metal sound.
i know this to be 100% correct because i use custom skins/sounds and i've had numerous packs which i've used for all sorts of sounds, such as hurt sounds, fall sounds, you could even have a gun sound when you run (why you would, i don't know; but the point is that you can)
all can be acheived without coding, simply renaming things. gl
Posted 19 years ago2004-08-12 15:06:36 UTC Post #50449
ahh thankyou
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