Flat Sprites Created 19 years ago2004-08-12 09:07:16 UTC by cyanide cyanide

Created 19 years ago2004-08-12 09:07:16 UTC by cyanide cyanide

Posted 19 years ago2004-08-12 09:07:16 UTC Post #50384
the moving sprites [eg: sprites/fire.spr] and so on are all flat and im having a problem where they come out of the wall when i turn at them.

Is there a way to make the sprite flat (the type where if you look at it from the side its not visible cos its paper thin)
ps. im not talking about brushes here, im talking about preper sprites.
Posted 19 years ago2004-08-12 09:11:40 UTC Post #50386
theres a tut over at verc about that. just use env_beams and make them target a sprite rather than a laser.
Posted 19 years ago2004-08-12 09:13:56 UTC Post #50387
could u have a link to the verc site or the page plz ;)
Posted 19 years ago2004-08-12 09:18:25 UTC Post #50388
just google for verc, its the first thing you get.
Posted 19 years ago2004-08-12 18:12:53 UTC Post #50488
i feel i should point out that sprites are flat... thats what sprites are, they are flat by nature and by function.

i know the problem you mean.... its more a matter of possitioning the sprit in a clever way so that it cant disapire into a brush when the angle is as such.
Posted 19 years ago2004-08-13 09:40:16 UTC Post #50634
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