Textures Created 20 years ago2004-08-15 03:48:25 UTC by Propaganda Propaganda

Created 20 years ago2004-08-15 03:48:25 UTC by Propaganda Propaganda

Posted 20 years ago2004-08-15 03:48:25 UTC Post #51089
On compile:

Using WAD File: program filessteamsteamappsxxxxxxxxxxxxxxdoddod_flash.wad
Using WAD File: program filessteamsteamappsxxxxxxxxxxxxxdoddod_caen.wad
added 4 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map

Question maybe you can help me with. I'm only using 2 wads, how do I remove unused textures from the map? Do I delete them from the wads? Also how do I merge similar textures? Thank you.
Posted 20 years ago2004-08-15 03:57:30 UTC Post #51090
You don't need to delete them from the wads, the issue the game is having is that there are too many textures placed in the map. Narrow down the number that are used in the map.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-15 06:13:47 UTC Post #51124
The textures you use are very big, the texture memory doesn't suffice.
http://www.slackiller.com/tommy14/errors.htm#miptex
Posted 20 years ago2004-08-15 07:00:01 UTC Post #51134
you can increase the tex memroy, i cant rememeber command and i aint going into it now, but if you cant find out tehn ask here and i'll go through it
Posted 20 years ago2004-08-15 10:59:36 UTC Post #51170
-texdata # : Alter maximum texture memory limit (in kb)
Seventh-Monkey Seventh-MonkeyPretty nifty
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