Textures Created 19 years ago2004-08-18 04:13:47 UTC by nO0b4LiFe nO0b4LiFe

Created 19 years ago2004-08-18 04:13:47 UTC by nO0b4LiFe nO0b4LiFe

Posted 19 years ago2004-08-18 04:13:47 UTC Post #51760
subject says it all but i failed at doing the custom texture tutorial so maybe sum 1 can make it for me
:D thx
Posted 19 years ago2004-08-18 04:34:37 UTC Post #51765
What exactly went wrong while following that tutorial?
Posted 19 years ago2004-08-18 04:39:10 UTC Post #51768
i cant follow directions and hate wally. also is there a way to put multiple textures into a wad
Posted 19 years ago2004-08-18 04:45:04 UTC Post #51770
i cant follow directions
Then what I'm going to say wouldn't help you either, don't you think? Hey, a bit of trial and error isn't going to kill you... I mean, that's the way I learnt most of mapping...
also is there a way to put multiple textures into a wad
Yes, Wally... Start up Wally, open a new .wad file, drag the bitmaps you want as textures into the .wad file window and save your .wad file, that's it. (The bitmaps get converted to 8-bits automatically so you don't have to convert them manually. Also, Wally chooses colors as close to the originals as possible so quality loss is minimal.)
Posted 19 years ago2004-08-18 04:51:34 UTC Post #51773
so with textures to get them into a bitmap u have to edit them in wally or can u use photoshop cuz i like it more :nuts: check email if u didnt read other post
Posted 19 years ago2004-08-18 04:56:01 UTC Post #51774
Oh, bitmaps can be modified by a wide range of programs. You don't need Wally to make them, you only need it to put them into .wad files... :)
Posted 19 years ago2004-08-18 15:01:05 UTC Post #51887
plz say this is for CS, cuz i would question the playability of a Mcdonalds HL map......
Posted 19 years ago2004-08-18 16:40:24 UTC Post #51904
It's for CS...
Posted 19 years ago2004-08-18 17:16:07 UTC Post #51915
The best way to make texture is to get a digital camera, go out, and take lots of pictures of things. Some people might stare at you because you are taking pictures of the floor, but don't worry, you'll never see them again, and you've made for them some good conversation. get to know the program you use to put your pictures into the computer, and use it, along with the texture tutorial and wally, to make your very own .wad file with your textures in it.
Posted 19 years ago2004-08-18 18:32:21 UTC Post #51931
that is a good way bratty but you have got to take a picture that is going to be able to tile easy for a floor it cant have 1 spec of dirt standing out or u get the same effect all over the place
Posted 19 years ago2004-08-18 20:41:43 UTC Post #51967
What helps is to take MULTIPLE pictures of the same thing, and then you can copy/clone bits you like/dont like in and out of the texture.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2004-08-19 02:07:42 UTC Post #51993
After all, photo's don't make up for good textures immediatly, it does require some work to get them right.

Creating textures isn't something you should take lightly. It requires time and patience, not to mention experience to create good ones. So don't suspect to have good textures after a few times. At the other hand, you'll find yourself improving after a while, so don't get discouraged to easily.
You must be logged in to post a response.