Water puddle... Created 19 years ago2004-08-24 00:11:51 UTC by spark spark

Created 19 years ago2004-08-24 00:11:51 UTC by spark spark

Posted 19 years ago2004-08-24 00:11:51 UTC Post #53388
How do I make a water puddle just like the first one you encounter in Half-Life?
Posted 19 years ago2004-08-24 00:14:33 UTC Post #53390
water puddle:

add the liquids.wad into the wad files your using,
next select a liquid texture, then select the cylinder brush, now create it on the ground, right click on it, select tie to entitie and choose func_water, (i'm [i]pretty sure[/i] its there)
Posted 19 years ago2004-08-24 00:28:24 UTC Post #53393
You don't need liquids.wad, and in most cases I recommend against it, it doesn't have that great a selection of textures for that valuable wad position out of 8.

Any texture with ! in front will work, and there are some nice ones in halflife.wad.

You don't always have to change it to func_water either. If you dont want waves, leave it as a func_wall or world brush and it'll still act like water.
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