Another stupid problem. Created 20 years ago2004-08-24 19:38:45 UTC by Meatwad2k Meatwad2k

Created 20 years ago2004-08-24 19:38:45 UTC by Meatwad2k Meatwad2k

Posted 20 years ago2004-08-24 19:38:45 UTC Post #53698
I have an absolutely terrible problem with rotating some objects. I know most people click the object in grid views and it changes mode(rotate, and that other one). But all of a sudden it decides "Nooooo I'm not gonna let you rotate it." and instead it moves it over whenever I click on it. Please help.
Posted 20 years ago2004-08-24 20:26:27 UTC Post #53703
Well, it stopped doing that for who knows how long...now we have a new problem, yay! "System cannot find file specified" a random error I never received before. Help.......
Posted 20 years ago2004-08-24 20:33:22 UTC Post #53705
Yeah, to me, that's the worst way of rotating it because I have no idea what the degree will be that I want, especially for diagonally angled things. And to top it off, ANOTHER problem. I'm getting the message "Waah waaah weapon_tripmine got a velocity too low". Sadly, I NEVER ADDED WEAPONS TO THE MAP YET. Nice to know it's making up errors. I can even look in the entity report, NO weapon_tripmine. So what the hell, its like VHE is rebelling against me.
Posted 20 years ago2004-08-24 20:37:10 UTC Post #53708
Have you tired re-installing Hammer?

~spark
Posted 20 years ago2004-08-24 20:47:54 UTC Post #53709
Yes, and no luck. NOW I get this error.

<img src="http://img.photobucket.com/albums/v365/Meatwad2k/Blech/omfg2.jpg">
Posted 20 years ago2004-08-24 20:49:25 UTC Post #53710
Wheee-oops. Wrong one... this should be it-
User posted image
Posted 20 years ago2004-08-25 04:11:14 UTC Post #53798
Use Zoner's Half-Life tools from the Links page instead of the ancient q*tools. They replace the aforementioned Compile Tools included with Hammer.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-25 04:32:01 UTC Post #53805
didnt the q stand for quake or sumthing
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-08-25 04:38:06 UTC Post #53810
Yes. Quake Constructed Solid Geometry, Quake Binary Space Partition, Quake Radiosity, Quake Visibility, as opposed to Half-Life Constructed Solid Geometry, etc.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-25 16:52:33 UTC Post #54031
You show-off :P

Constructive though.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-25 17:39:11 UTC Post #54059
Wow, the Zoner's tools things sure hit the spot, but one more question. Ok, say I got a ladder that leads up the a grate. Whenever I look through the ladder I don't see the grate, how do I make it so I can see both?
Posted 20 years ago2004-08-25 17:59:36 UTC Post #54064
Exactly...how do I find out?
Posted 20 years ago2004-08-26 04:02:54 UTC Post #54147
WON: Configuration -> Video -> Video Modes

Steam: Options -> Video (something like that).

You should definitely run in OpenGL.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-28 18:26:12 UTC Post #54926
go to tommy14.com type in your error and it will tell you wats wrong.
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