Can seem to get darkness on my map =/ Created 20 years ago2004-08-26 08:43:07 UTC by Xanroar Xanroar

Created 20 years ago2004-08-26 08:43:07 UTC by Xanroar Xanroar

Posted 20 years ago2004-08-26 08:43:07 UTC Post #54202
Hi guys,

My map isn't dark, and it ruins the fun of the game. It has never in my mapping time (very short) been dark, and I've created several map. I asked in the shoutbox, and Mephs said that it was because of leaks, as it also said in the turtorial, but I tried making a new map, with a hollow box, checking trough the log, but there's still light all over the place. Does anyone know what could be the problem?

Thanks in advance.

Xanroar
Posted 20 years ago2004-08-26 08:53:37 UTC Post #54205
Work through the tutorial "In The Beginning." It starts out with a simple box, a player start and a light. It has an example map, also. Work through the tutorial until you can build your own box like that from scratch with no problems.
Posted 20 years ago2004-08-26 08:58:41 UTC Post #54207
Argh, but I've done that. But okay.. I'll try as soon as my ad-aware is done..
Posted 20 years ago2004-08-26 09:07:25 UTC Post #54212
i no maybe ur textures hav light coming fro them?
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-08-26 09:15:47 UTC Post #54214
Okay, I tried doing the first steps again, without any textures, and when I try to run the map it says in the concole:

Couldn't open file overviews/test.txt. Using default values for overiew mode.
Posted 20 years ago2004-08-26 09:18:37 UTC Post #54216
does it work wit textures cause if it does then maybe u hav to use at least 1 texture

oh and i noticed the same thing on my horror map coz i had a room all light then it goes dark but thers a rectangle light coming from sumwer and it lights the room a little so its quite annoying wen its bright and i want it to be scary :
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-08-26 10:23:06 UTC Post #54229
First obviously check for errors and that make sure you are compiling using rad (and vis if you want some more realistic like shadows)

Have a look in the map properties and check that the default light level is set to 0.

If you using the light enetity turn down the brightness (the 4 number in the brightness feild)

If your using texture lights try changing which texture you use as each one has a diffrent brightness.

One last thing with texture lights if you havent done so already. You will want to rename your valve.rad to lights.rad (and overwrite the current lights file) these files are in your hammer folder.
Posted 20 years ago2004-08-26 11:52:48 UTC Post #54237
If you have followed the tutorial and get no errors from the compiler, you should be able to run it.

Take a look at the tutorial "How do I run a HL map (bsp file)?"
Posted 20 years ago2004-08-26 13:05:13 UTC Post #54259
Couldn't open file overviews/test.txt. Using default values for overiew mode.
That's not an serious error.

Check your compile settings carefully. Post a screenshot if necessary. Try compiling in "Expert".
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-26 13:47:14 UTC Post #54267
That amp, I don't know why rad was switched off. Maybe I'm just a dork, but thanks mate ;)
Posted 20 years ago2004-08-26 14:31:47 UTC Post #54280
maybe you are a dork.. lol go through all the hard crap just to find out ur blind. lol :lol:
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