func_healthcharger with trigger_camera Created 20 years ago2004-09-27 06:49:10 UTC by gibbusoft gibbusoft

Created 20 years ago2004-09-27 06:49:10 UTC by gibbusoft gibbusoft

Posted 20 years ago2004-09-27 06:49:10 UTC Post #62344
This is what i want :) :
There is a texture in the game. When a player presses the USE key when near the texture, the health starts to recharge (thats func_healthcharge) and in the meantime :P, the player triggers a trigger_camera entity and sees through the camera while the health is bieng charged.

Tell me if it is possible and how! Bye!
Posted 20 years ago2004-09-27 06:55:38 UTC Post #62348
have teh health charge trigger a multi_manager that triggers tegh camera, and then stops when you depress E, I haven't tried this so i don't know exactly how possible it is.

maybe wait for one of the mopre experienced HL mappers to come along.
Posted 20 years ago2004-09-27 06:56:18 UTC Post #62350
Its actually a brush entity, as opposed to a texture. Anyways...I dont think you can trigger anything on using it, and if you had a camera change first then im not sure you could USE it.
Posted 20 years ago2004-09-27 06:56:51 UTC Post #62351
or, have a seriosuly insane set up, of teh HEV targetting the multi, that sets up a trigger just outside teh players area, that wil trigger teh camera to turn off once teh player moves away form teh hEV, but now i'm just clutchign at straws
Posted 20 years ago2004-09-27 07:00:25 UTC Post #62353
Actually........ we cannot target a func_healthcharger :D... tell me what to do!
Posted 20 years ago2004-09-27 07:16:03 UTC Post #62357
I dont think you can trigger a healthcharger, so i cant see any entity setup working :(. That said, I'm not exactly master of mapping!! If its possible some of the big guns will correct me.
Posted 20 years ago2004-09-27 07:19:12 UTC Post #62360
you could have the the HEV enclosed in a trigger, and just trigger a series of hurts and camera stuff, then, turn it all off and teh player goes on his way.
Posted 20 years ago2004-09-27 07:22:56 UTC Post #62362
And how exactly does that charge a hev suit? :P
Posted 20 years ago2004-09-27 07:41:00 UTC Post #62364
it would have to be a health charger, not HEV then, eitehr way.. it's all a bit ..
Posted 20 years ago2004-09-27 07:46:18 UTC Post #62365
trigger_hurt with a negative damage value.
Posted 20 years ago2004-09-27 08:10:10 UTC Post #62367
THAT works? Coolio.
Posted 20 years ago2004-09-27 09:25:55 UTC Post #62382
that's what i was trying to say jaardsi, but thanks for spelling it out for the ... special kids
Posted 20 years ago2004-09-27 09:37:40 UTC Post #62388
trigger a series of hurts and camera stuff
I for one hadn't a clue what you meant by that.

"Stuff" isnt the most in depth description of using negative values for trigger_hurt! :P But then....what with me being 'special' ;)
Posted 20 years ago2004-09-27 09:55:32 UTC Post #62393
"stuff" was covered in my first post :P
Posted 20 years ago2004-09-27 09:58:45 UTC Post #62394
I have NO idea why you said that. It REALLY isnt at all. But this is a help thread (which we have more or less ruined).

Get anything coherent out of all that gibbusoft?
Posted 20 years ago2004-09-27 12:09:03 UTC Post #62419
read all teh posts, and his initial question, all teh information is covered tehre, he wants a camera to look at the player as he charges up.
that is "stuff", stop being peety, just coz you're special ;)
Posted 20 years ago2004-09-27 12:09:03 UTC Post #62420
read all teh posts, and his initial question, all teh information is covered tehre, he wants a camera to look at the player as he charges up.
that is "stuff", stop being petty, just coz you're special ;)
Posted 20 years ago2004-09-27 12:09:29 UTC Post #62421
petty*

was the reason for teh double post
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