Does HL's wad have... Created 20 years ago2003-12-01 21:20:44 UTC by Dizzy Devil Dizzy Devil

Created 20 years ago2003-12-01 21:20:44 UTC by Dizzy Devil Dizzy Devil

Posted 20 years ago2003-12-01 21:20:44 UTC Post #6270
Does the HL wad have a tarmack textur in it?

Or would it be beeter if I create my own?
Posted 20 years ago2003-12-02 00:13:45 UTC Post #6271
tarmac? sure! use OUT_PAVE 1, 2 or 3!
Posted 20 years ago2003-12-02 02:20:12 UTC Post #6273
Awsome Thank you.

It is some times blinding trying to go throught the textures in hammer.
Posted 20 years ago2003-12-02 02:27:24 UTC Post #6276
Grr.. logged out
Posted 20 years ago2003-12-02 06:07:10 UTC Post #6288
Another fine Idea. I never thought of that.

:nuts:
Posted 20 years ago2003-12-02 08:58:55 UTC Post #6323
Is there a list somewhere over all impulses available?
Posted 20 years ago2003-12-02 09:28:54 UTC Post #6331
The collective

i don't know where though
Posted 20 years ago2003-12-02 10:14:53 UTC Post #6341
Just do a Google. I found this floating around some obscure cheat site... (Why dont we list them here at TWHL, anyway?)

HEV suit, weapons, and ammo /impulse 101
Spawns gibs and blood /impulse 102
Monster stats, while looking at monster /impulse 103
List global entities /impulse 104
Silent player /impulse 105
Model/sprite stats, while looking at target /impulse 106
Texture name, while looking at object /impulse 107
Control onscreen monsters /impulse 109
AI node information /impulse 195
AI node information /impulse 196
AI node information /impulse 197
AI node information /impulse 199
Delete monster or NPC from world /impulse 203
Posted 20 years ago2003-12-02 12:48:57 UTC Post #6353
Impulse 102 is SO USEFUL! Mapping would be impossible without it!
Posted 20 years ago2003-12-02 14:02:22 UTC Post #6364
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