OK, here's the deal.
I've started making a map that so far is going brilliantly and i thought i could make it even better by adding a few sounds (e.g. an alarm, beacon etc etc) and so after checking the tuts list and not coming up with anything, decided to try myself... i created a simple rectangular brush to be my burglar alarm (its called cs_terrorhouse, a normal house gets broken into yada yada yada) and i then created the entity "ambient_generic" and set all the settings to the filename i wanted, the range and such but when i compiled and played, the sound didn't play.. anyone help me here? i checked some other related forum posts but found nothing... much appreciated, James