func_vehicle Created 20 years ago2003-06-28 13:21:32 UTC by The Creeper The Creeper

Created 20 years ago2003-06-28 13:21:32 UTC by The Creeper The Creeper

Posted 20 years ago2003-06-28 13:21:32 UTC Post #659
I've have been struggling to create a func_vehicle like the one in Counter-strike on normal Half-life. How should I go about doing this? ( I am familiar with the proceedings in Counter-Strike, but not in Half-Life. ) Is it even possible?
Posted 20 years ago2003-06-28 13:41:19 UTC Post #660
Have you tried doing the same for HL as for CS (and it hasn't worked), or haven't you tried?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-06-28 14:46:42 UTC Post #661
Hmm, well I'd say you stop trying to make a func_vehicle in HL[DM] cause it won't work since HL doesn't support a func_vehicle. For a func_vehicle you have to stick to CS or wait for HL2 :).
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